1. Aimnera receives the image
The process starts with the game-window image. Resolution, aspect ratio and the selected monitor are checked separately because later tuning cannot compensate for an incorrect source frame.
2. The model detects relevant objects
The model prepared for the current NVIDIA graphics card processes each frame and returns detected regions. Aimnera reports detection readiness separately so a model issue is not confused with a mouse-control issue.
3. The profile defines behavior
A profile defines the search area, target point and movement parameters. Separate profiles are easier to maintain for substantially different resolutions or scenarios.
4. Movement uses the selected method
After calculation, movement is sent through the selected method, from TT and Logitech G HUB to virtual HID or MAKCU/CH9329 hardware. Aimnera verifies the selected method before the runtime screen becomes available.